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Valentine Sheremet(INhuman)
2D Artist(Concept Art, GUI & HUD design, Texturing) Game designer, Lead Artist
inhuman.art_gmail.com
SKILLS
Art2d art(fully) , sound, game design
Animation Basic organics
Software Maya, 3D Studio Max, Photoshop, Sound Forge, Adobe After Effects ,ZBrush, Painter + many other tools
Management Process planning, personnel management, task scheduling, outsource management, specs creation
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EXPERIENCE
Newtonic, Kiev2005 - 2007
2D lead
Instinct: Sketches of characters, creation of specifications, development of a gameplay (script stages), texturing of characters, the weapon and complex unique objects, design HUD, GUI and the Internet of page of game, posters and wall-papers for game, selection and processing of a soundtrack of game, and as arrangement ambient sounds at levels...
Testing of game and game balance. The additional art, etc.
October - December 2006
Freelance Work above MMORPG the project.
Personnel management, texturing and quality assurance of models and structures.
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2001 - 2005
Nikitova Games, Kiev
2d lead artist
Work in Characters department. Texturing of characters and complex objects, quality assurance of structures of-conformity to stylistics, concept and to requirements of customers. Conducting internal project-The Rescue. The basic outsorcing projects on which have been involved:
Gauntlet - Midway
Call of Duty 2 - Activision
The Gun - Activision
Anarchi Online Funcom
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Valentine Sheremet
Email: inhuman.art_gmail.com